Commands
This plugin registers three commands:
/amongusadmin/amongus/impostermsg
Among Us Admin
Section titled “Among Us Admin”Alias: /aua
Permission: amongus.admin
Main administration command for managing games and settings.
See Area Configuration.
/aua gameProvides full control over game instances.
Available subcommands:
Create a Game
Section titled “Create a Game”Permission: amongus.admin.game.create
/aua game create <area> [<max_players>]Creates a new game using a configured area.
<area>– Name of the configured game area[<max_players>]– Optional maximum player count, muss not be higher then 16
Join a game
Section titled “Join a game”Permission: amongus.admin.game.join
/aua game join <code> [<targets>]Joins the game with the code.
<code>– The code of the game[<targets>]– The players that should join that game.
List Games
Section titled “List Games”Permission: amongus.admin.game.list
/aua game listDisplays all currently running games.
Start Game
Section titled “Start Game”Permission: amongus.admin.game.start
/aua game startStarts the current game instance.
Manage Tasks
Section titled “Manage Tasks”Permission: amongus.admin.game.task
/aua game task <players> (assign|unassign|complete) <task>Manually control task states for selected players.
assign– Assign tasksunassign– Remove assigned taskscomplete– Mark tasks as completed<task>- the task id
Force Win
Section titled “Force Win”Permission: amongus.admin.game.let_win
/aua game letwin (crewmates|imposters|neutral) [neutral_role]Immediately ends the game with the specified team as winner.
If neutral is specified, you need to specify the neutral role which will win.
Kill Player
Section titled “Kill Player”Permission: amongus.admin.game.kill
/aua game kill <target> [<corpse>]Forces a player to die.
<target>– Player to kill[<corpse>]– If a corpse should be spawned
Role Management
Section titled “Role Management”Permission: amongus.admin.game.role
/aua game role (force|block|unblock|allow|team) <role>|<team>Manually control role behavior.
Available actions:
force– Force a specific roleblock– Prevent a role from being assignedunblock– Remove role restrictionallow– Explicitly allow a roleteam– Modify team assignment
Player Info
Section titled “Player Info”Permission: amongus.admin.game.info
/aua game info <target>Displays detailed information about a specific player in the game.
settings
Section titled “settings”Permission: amongus.admin.settings
/aua settingsOpens the settings inventory of the currently running game.
Allows administrators to:
- View all configurable game settings
- Modify values
- Reset settings to default
Direct Settings Access
Section titled “Direct Settings Access”/aua settings <key> get/aua settings <key> set <value>/aua settings <key> resetget– Shows current and default valueset– Changes the settingreset– Restores default value
Among Us
Section titled “Among Us”/amongusAlias: /au
Used by players to interact with the plugin.
Currently, there are some subcommands:
color: sets the player’s colortrimp: sets the player’s armor trimstats: some statistics about the playerjoin: joins a game with a game codeleave: leaves the current game
color, trimp and leave are only available in the lobby phase of the game.
stats is blocked if the player is playing, due that some statistics may expose hidden information, about the current game.
Like if the player has voted correctly or not, which means that he voted an imposter.
If the config option game-creation.everyone-can-create is enabled,
there are also some other subcommands:
create: creates a new gamesettings: opens the settings inventory (only for the host of the game)start: starts the game (only for the host of the game)ban: bans a player from the game (only for the host of the game)
The host is the player who created the game (only with /au create)
Imposter Message
Section titled “Imposter Message”/impostermsg <message>Sends a private message to all alive imposters in the same game.
Only usable while in a game and assigned to the imposter team.
Selecting Players
Section titled “Selecting Players”If a player disconnects, they remain part of the current game instance. This means:
- They are still shown in the tab list.
- They can still be targeted by commands.
- Player selectors will continue to include them.
This ensures that administrative and game-related commands work consistently, regardless of whether a player is currently online or temporarily disconnected.